Adding some more judges, here and there.
[and.git] / UVa / 10397 - Connect the campus / 10397.cpp
blob72ca20f72dfb2694362d25c16a6184499d7dfab5
1 /*
2 Problem 10397 - Connect the campus
4 Hallar un árbol de recubrimiento mínimo (Algoritmo de Prim)
6 Autor: Andrés Mejía P.
7 Fecha: Marzo 25/2008
8 */
9 #include <set>
10 #include <iostream>
11 #include <vector>
12 #include <queue>
13 #include <cmath>
15 using namespace std;
17 typedef pair<int, int> point;
18 typedef pair<double, int> edge; //Edge incidente en second con longitud first
19 typedef vector<int> * graph;
22 double euclidean(const point &a, const point &b){ return hypot(a.first-b.first, a.second-b.second); }
24 int main(){
25 int n;
26 while (cin >> n){
27 vector<point> p(n+1); //p[i] contiene las coordenadas del punto etiquetado con i
28 graph g = new vector<int>[n+1]; //g[i] contiene el set de vecinos "gratuitos" del nodo i (ya existentes en el grafo)
29 vector<bool> visited(n+1, false);
30 for (int i=0; i<n; ++i){
31 int x,y;
32 scanf("%d%d", &x, &y);
33 p[i] = make_pair(x, y);
36 priority_queue<edge, vector<edge>, greater<edge> > q;
38 int m;
39 cin >> m;
40 for (int i=0; i<m; ++i){
41 int x, y;
42 scanf("%d%d", &x, &y);
43 g[x-1].push_back(y-1);
44 g[y-1].push_back(x-1);
47 q.push( edge(0.0, 0) ); //empiezo arbitrariamente en el primer nodo
50 double totalDistance = 0.0;
52 while (!q.empty()){
53 edge nearest = q.top(); q.pop();
55 int actualNode = nearest.second;
57 if (!visited[actualNode]){
58 //cout << "Visitando " << actualNode << " (" << p[actualNode].first << ", " << p[actualNode].second << ")" << " en " << nearest.first << endl;
59 visited[actualNode] = true;
60 totalDistance += nearest.first;
61 vector<int> neighbors = g[actualNode];
62 for (int i = 0; i < neighbors.size(); ++i){
63 if (!visited[neighbors[i]]){
64 q.push( edge(0.0, neighbors[i]) );
68 for (int i = 0; i < n; ++i){
69 if (!visited[i]){
70 q.push( edge(euclidean(p[actualNode], p[i]), i) );
75 printf("%.2f\n", totalDistance);
76 delete [] g;
78 return 0;